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Blender 2.83 and 2.90 have shown the 3D modeling industry that it’s a software to be reckoned with; commanding versatility with familiarity and accommodating all users with its open-source, eternally free business model. However, this simplicity doesn’t always translate well when Blender users try to use a cloud-based render farm to quickly render a scene.

No matter what your preferred style may be, not all designers are after true-to-life, photo-realistic scenes in their renderings. Non-photo-realistic (NPR) art is also in demand for 3D artists, and sometimes they want a more expressive, comic-like final render; perhaps like an animated film for kids. Blender’s solution comes in the form of Freestyle. Let’s

As a designer, an architect, or a CG artist, one question that will most likely come up when communicating ideas to your clients is: What is the difference between 2D and 3D model rendering? Keep reading as we explain the differences of each option when proposing services to your clients. 2D Model Rendering Rendering as

Interactive computer graphics and image rendering have very distinct uses when presenting a digital world. Which is the best presentation for your project? The following analysis on object-based and pixel-based rendering processes will hopefully give you a better understanding of their behaviors and applications. Comparing Object-based vs. Pixel-based Graphic Rendering Despite the distinction between the

CPU-based render farms are slowly becoming a thing of the past. Their rendering speeds cannot compare to what a GPU render farm can provide. While exclusively GPU-based render farms are not very common as RAM limitations and render engine specificity lead to them not being very cost-effective in the long run, CPU render farms with

Architectural 3D rendering has come a long way over the past couple decades. Rendering companies are expanding upon industry-standard, hyper-realistic visualizations with new services like simulated environments that let prospective clients virtually experience your architecture first hand. Furthermore, these beautiful representations can be mocked up and created to visualize the proof-of-concept with a quick turnaround.

Though Eevee is Blender’s standout engine in terms of speed and usability, many experienced Blender users still stand by Cycles as their preferred rendering engine. Unlike Eevee, Cycles is much more powerful especially when you’re looking for photo-realism in your renders. However, the more complex the scene or materials are, the longer you should expect

The two largest manufacturers of high-performance graphics cards are AMD and NVIDIA, but which series and models are a better buy? This breakdown is designed to help you decide for yourself on which processor is right for your work and your wallet. 7 Best AMD Radeon Series Graphics Cards AMD’s powerful but cost-effective Radeon series,

A render farm is a computer network utilizing high-performance GPU and CPU cores running in tandem to aid in the production and rendering of CGI. Since the ’90s, this innovative process has been assisting design and production studios with quickly creating beautiful renders of complex algorithms used for animation and visual effects in film, television,