We’ve pointed out in the past about how locally rendering 2D or 3D projects for animation and film is a very time-consuming and computation-intensive process. When either using unoptimized geometry in scenes or polygon-heavy models in your final render, variables such as these and more will ultimately increase the amount of time and processor power …
Render Pool is a service that anyone can use to turn their digital ideas into reality. While frequently used by animation studios and production companies, young independent artists just starting out and hoping to carve their own niche in the industry also have been working with our cloud render farm to optimize their production workflows …
Including animation, graphic design, film editing, and post-production, Blender has a seemingly endless list of applications. With the advent of social media, motion graphic design is more common and more sought after than ever before. For example, what if you want to make a simple border animation for a logo or a title card? Though …
For many CG artists, 3D painting has become a standard element in workflows for creating textures in a 3D environment. As new renderers are released, there are export presets that have to be made on their own. Two years ago, CG artist Yohsuke Nakano made a workflow preset that works for Radeon ProRender for Maya, …
In this article, we will explain the basics of how to properly export and archive your final scene in Blender while using the RPR format, which can then be uploaded to Render Pool — a cloud-based render farm that can render your scenes and animations quickly and efficiently, maximizing your output and workflow while saving …
With 3D viewports, such as Blender’s Eevee, you can achieve a viewport render that primarily uses the GPU for optimal performance and lightning speed in both the viewport and the final render, whereas Cycles, Blender’s internal ray tracing engine, focuses on the physically accurate portrayals of light and shadow, which can cause slow rendering times …
When the hard part of designing and lighting your scene is complete, the next and sometimes harder step for many aspiring 3D artists is setting up the shader materials for a model. Many artists can rely on the Principled BSDF shader for solid colors and simple kinds of surfaces, or create UV maps using third-party …
Has this happened to you? For one reason or another, Blender encounters an error and suddenly has to close, but you haven’t saved your progress before it crashes. Or your mind wanders, and you close the program before saving. What happens to the file and all the hard work you have put into your scene? …
The image format that you choose for your render can greatly change the way your final product will look. Images can be compressed to save disk space with lossy formats, while lossless formats sacrifice space for quality and fewer encoding artifacts. So, which is the right way to go about rendering your image? First, it’s …
One of the coolest features added to Blender since the 2.7 release is the Wireframe Modifier. Keep reading to find out what it does and how to set it up in Cycles and Eevee. What Is Blender’s Wireframe Modifier? In short, Blender’s wireframe modifier allows you to see what your mesh is actually made of …