Render Pool BLOG

Previously, we have talked about the balance that clients must weigh between experience and price when hiring a 3D designer. Whether you are a freelance designer or are interested in working for a large design firm, having a keen eye for assessing and creating quality renderings can make you a more attractive choice during the

If you are in VFX, game design, production design, or animation, one thing is certain: your PC is your greatest ally. Without it, local rendering is impossible. That being said, how strong and reliable is that ally? Surely, you have seen many sites online that aggregate and compare CPU and GPU rendering speeds with the

Blender 3.0 released in December 2021 and is still expecting to receive many more improvements in the coming months, but one of the biggest announcements in its development cycle has so far been the deprecation of the OpenCL device for its physically-based ray-tracing (calculations of light behavior simulation) rendering engine Cycles X (originally referred to

For many modern industries, 3D rendering has now become a staple in marketing, sales, and advertising. From architectural visualization and VFX animation to gaming to scientific research and development, 3D visuals are the best way to entice and encourage engagement with your product or service. With most modern 3D software, all of these things and

Whether you are a veteran CG artist or just dipping your toes in the water with software like Blender, consumer electronics are becoming increasingly competitive with even the best of professional workhorse PCs, making it easier than ever for anyone to start creating, visualizing, and rendering beautiful 3D artwork and models. But just because your

With the arrival of December 2021, Blender 3.0 has officially been released, and with it comes a robust list of updates, improved features, and significant benchmarks that continue to make this software a powerful contender as an industry standard going into 2022. While Blender 3.0 didn’t include any new rendering engines, two of the three

Whether you are an interior designer, an architect, or an animator, producing final 3D renders for presentation is usually the most important step of any design process. We have talked at length about 3D rendering software in the past, from pricing to best tools for the job, depending on which steps of the rendering process

Over the years, we have talked about many CPU and GPU rendering solutions, especially considering the variety of renderers available to developers and consumers alike. Rendering engines are becoming more competitive by expanding their compatibility across most operating systems, and many 3D modeling software now allow you to compare and contrast their quality by switching

As Blender continues to grow in popularity and becomes even more of an industry standard in production studios, being adaptable to other production workflows and pipelines is an absolute necessity. Especially, since many studios rely on multiple 3D applications to produce their work and need the ability to exchange scene description data between applications. Fortunately,

As of April 2021, It has been 10 years since Blender’s flagship physically-based, ray-tracing rendering engine Blender Cycles was officially announced to undergo development. As the core development team continued to refine and master their work, they released daily builds that reflected the technology and development of the Blender software and just recently, the experimental