With 3D-based development at an all-time high, and processing speed the fastest it’s ever been, production of quality content has never been easier to achieve. But with more polygons comes more render times, more GPU expenditure, and more core-heavy rendering. If you want to optimize your content distribution or release your content effectively and on

Buying a new computer is a big decision for anyone, but when it comes to graphic intensive processing, it’s a choice that’s all the more difficult to make. At the end of the day, a desktop is always better for rendering and modeling. But for many, the portability and lower price that a laptop provides