Where Is Render Properties in Blender? Quick Guide & Tips
Blender includes a wide range of tools and settings, which can make its interface hard to navigate, especially when following a tutorial. Render Properties contains important settings for controlling how Blender calculates your final image or animation, including the render engine, sampling, shadows, and light paths. Fortunately, it’s easy to find once you know where to look. Keep reading to learn where to find Render Properties and how to use its key settings.
How to Find Render Properties in Blender
- Open Blender and look at the right side of the default interface. You should see a vertical column of icons inside the Properties Editor. The icons available may vary depending on your Blender version, active object, and workspace. However, the Render Properties tab is generally represented by a camera icon.
- Click the camera icon to open Render Properties.
If you’re using Blender’s default layout, this is usually all that is required. The Properties Editor has many tabs, so it can be hard to find the right one at first.
If you don’t see the camera icon, the Render Properties tab has not necessarily been removed. The Properties Editor may have been resized, moved, or replaced with another editor as part of a customized workspace.
What Is Included in Render Properties?
After opening Render Properties, you’ll find several sections containing controls that affect the rendering process. The available settings depend largely on the render engine selected. Blender’s Cycles and Eevee render engines use different approaches to create images, so the available controls are not identical.
Depending on the render engine and Blender version, Render Properties can include settings for:
- Render engine selection
- Sampling
- Denoising
- Light paths
- Shadows
- Lighting and indirect lighting
- Motion blur
- Volumetric effects
- Performance
- Other rendering features and options
You don’t need to understand every setting before using Render Properties. If you’re following a Blender tutorial, start by locating the specific setting or section mentioned in the instructions.
Render Properties vs. Output Properties
Render Properties and Output Properties are two different sections of Blender’s Properties Editor, and new users often confuse them. Render Properties primarily controls how Blender creates the image. Output Properties controls how and where the rendered result is produced.
For example, if you want to change the number of samples used during rendering, you would generally look in Render Properties. If you want to change the resolution of the final image, you would generally use Output Properties. Adjusting render samples is a Render Properties setting, while changing an image from 1920 × 1080 to 3840 × 2160 is generally an Output Properties setting.
Output Properties includes settings such as:
- Resolution
- Frame rate
- Frame range
- Output format
- File output location
Why Can’t I Find Render Properties?
There are several reasons why the Render Properties camera icon may not be visible.
- Make sure you’re looking at the Properties Editor. Blender allows users to change almost any area of the interface into a different editor. If the area has been changed, the Properties Editor may no longer be in its usual location.
- The Properties Editor may have been resized. When an editor is made smaller, its icons and controls can become harder to identify.
- Your current scene and selection can affect which properties are displayed. Blender changes certain options based on the selected object, active scene, and render engine.
- If you’re working with a Blender file created by another user, the workspace may have been customized. In this case, the Properties Editor could be located somewhere other than its default position.
If necessary, you can create a new area and change its Editor Type to Properties. This allows you to add the Properties Editor back into your workspace.
How the Render Engine Affects Render Properties
The settings displayed in Render Properties depend on the render engine you are using.
Cycles uses physically based path tracing and includes settings related to samples, light paths, bounces, and other aspects of path-traced rendering. Eevee uses a different rendering method and therefore provides different options.
This is particularly important when following older Blender tutorials. Blender’s interface and rendering features have changed over time, so a tutorial created for an earlier version may show settings in a different location or use different terminology.
If you can’t find a setting mentioned in a tutorial, check the Blender version and render engine being used. The setting may have been moved, renamed, replaced, or changed between versions.
How Render Properties Can Affect Render Speed
Render Properties also contains settings that can have a significant effect on rendering performance. For example, increasing the number of samples can improve image quality in certain rendering workflows, but it can also increase rendering time. Denoising can help produce cleaner images with fewer samples, while light-path settings determine how rays interact with different parts of a scene.
These settings are particularly important when using Cycles. If a scene takes a long time to render, review the settings in Render Properties rather than changing settings randomly throughout Blender. Adjust one setting at a time and render the scene again to determine how the change affects both image quality and rendering time.
This approach makes it easier to identify which settings are responsible for increased render times and which adjustments provide useful performance improvements.
Finding Render Properties in Different Blender Workspaces
Blender includes several workspaces, including Layout, Modeling, Shading, Animation, and Compositing. Each workspace can have a different arrangement of editors.
The Properties Editor may still be available, but its location can vary depending on the workspace. For example, the Shading workspace has a different arrangement from the default Layout workspace.
If you don’t immediately see the Properties Editor, look through different areas of the interface for it, then locate the camera icon. You can also customize the workspace to suit your workflow better. Blender lets you change an area’s Editor Type, so you can add a Properties Editor if it isn’t currently visible.
Make the Most of Blender Render Properties
Finding Render Properties is a small step, but it opens the door to a much larger part of Blender’s rendering workflow.
If you’re working with demanding scenes, learning these controls can help you understand why one project renders quickly while another takes hours. You’ll become more comfortable adjusting samples, choosing between render engines, managing quality, and testing different settings before committing to a final render.

And when a project eventually becomes too demanding for a local workstation, cloud rendering services such as Render Pool can offer another option by moving heavy rendering workloads to remote hardware.